/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.server.server.command.executor;

import java.util.StringTokenizer;
import java.util.logging.Level;
import java.util.logging.Logger;

import l1j.server.server.datatables.ItemTable;
import l1j.server.server.model.L1Inventory;
import l1j.server.server.model.Instance.L1ItemInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.serverpackets.S_ServerMessage;
import l1j.server.server.serverpackets.S_SystemMessage;
import l1j.server.server.templates.L1Item;

public class L1CreateRangeItem implements L1CommandExecutor {
	private static Logger _log = Logger.getLogger(L1CreateRangeItem.class.getName());



	public static L1CommandExecutor getInstance() {
		return new L1CreateRangeItem();
	}

	// @Override
	@Override
	public void execute(final L1PcInstance pc, final String cmdName, final String arg) {
	final StringTokenizer st = new StringTokenizer(arg);
	final String nameid = st.nextToken();
	int itemid = 0;
	itemid = Integer.parseInt(nameid);

	int MaxItemId = 0;
	if (st.hasMoreTokens()) {
		MaxItemId = Integer.parseInt(st.nextToken());
	}

	for(int i =itemid ; i < MaxItemId+1; i++){

		System.out.println("itemId:"+i);

		if (i <= 0) {
			pc.sendPackets(new S_SystemMessage("找不到符合條件項目。"));
			break;
		}
		try {


			final L1Item temp = ItemTable.getInstance().getTemplate(i);
			if (temp != null) {
				if (temp.isStackable()) {
					final L1ItemInstance item = ItemTable.getInstance().createItem(i);
					item.setEnchantLevel(0);
					item.setCount(1);

					if (pc.getInventory().checkAddItem(item, 1) == L1Inventory.OK) {
						pc.getInventory().storeItem(item);
						pc.sendPackets(new S_ServerMessage(403,item.getLogName() + "(ID:" + i + ")"));
					}
				} else {
					L1ItemInstance item = null;
						item = ItemTable.getInstance().createItem(i);
						if (pc.getInventory().checkAddItem(item, 1) == L1Inventory.OK) {
							pc.getInventory().storeItem(item);
						} else {
							continue;
						}
						pc.sendPackets(new S_ServerMessage(403, item.getLogName() + "(ID:" + i + ")"));

				}
			} else {
				pc.sendPackets(new S_SystemMessage("指定的道具編號不存在"));
				continue;
			}
			Thread.sleep(100);

		} catch (final Exception e) {
			_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
			pc.sendPackets(new S_SystemMessage(
					".itemrange MinItemId MaxItemId 請輸入。"));
		}
	}
	}
}
